Deadzone: Rogue

Deadzone: Rogue is a roguelite FPS set in deep space. Blast through hordes of enemies with devastating weapons. Define your combat style with powerful augments and upgrades. Grow stronger with each death, solo or in co-op. Fight. Die. Revive.

Current Players: 2945
Developers: Prophecy Games
Publishers: Prophecy Games
Release Date: Apr 29, 2025
Price (USD): $24.99
Gunplay is repeatedly pointed out as a strong aspect of the game, offering smooth and enjoyable shooting mechanics that complement the rogue-lite progression system. Players appreciate the variety of weapons and build options, although some note a need for more content to avoid repetition. Multiplayer aspects enhance the experience, but connectivity issues can hinder enjoyment. The game's graphics and performance are well-received, but certain difficulty spikes, especially in Zone 2, are seen as a barrier. As an early access title, there is enthusiasm for potential updates and expansions, though some skepticism remains due to previous developer behavior.

Positive Points

  • The gunplay is praised as tight, smooth, and satisfying, attracting players to the game's mechanics.
  • The game offers a variety of weapons and builds, providing players with multiple ways to approach each run.
  • Graphics and performance are highlighted as impressive, with many players noting the game runs smoothly even on higher settings.
  • The roguelite elements are well-executed, allowing for meaningful progression and replayability.
  • Multiplayer mode is appreciated for enhancing the fun and camaraderie, especially in cooperative play.
  • Negative Points

  • Some players experience lag and connectivity issues, particularly in multiplayer modes, causing frustration.
  • Zone 2 is mentioned as having a significant difficulty spike, which some players find overly challenging.
  • The lack of content and variety in levels and enemies is noted, leading to a feeling of repetitiveness over time.
  • Balancing issues with certain enemies and perks persist, sometimes leading to runs being prematurely ended.
  • Mixed Points

  • The story and voice acting receive mixed reactions, with some players finding them engaging while others see them as lacking depth or polish.
  • Controller support and aim assist have been noted as needing improvement, with some players finding them too aggressive or inconsistent.
  • Common Themes

  • Addictiveness of the gameplay loop, with many players praising its ability to draw them back for multiple sessions.
  • The potential for future content and updates, with players expressing hope and expectation for more weapons, enemies, and zones.
  • Comparison to other games in the genre, such as Gunfire Reborn and Roboquest, often noting similarities in mechanics but with distinct twists in Deadzone: Rogue.
  • Updated 5/13/2025, 9:16:57 PM UTC